changing logical height of world with datapack causes crash
G93d14 opened this issue ยท 2 comments
When I used a datapack to increase the logical height of the overworld to 1024 blocks C2ME caused a crash after a lot of stuttering.
Steps to reproduce the behavior:
- Write a datapack that has a dimension_type folder with modification to overworld
- load a world originally generated without the datapack
Expected:
normal minecraft operation
Actual:
chaos, crash
- OS: Win11 23H2 build 22631.3958
- Minecraft version: 1.21
- Mod version: 0.2.0+alpha.11.107+1.21
- Mod branch: ver/1.21
Other Mods: https://modrinth.com/collection/JiYpqik6 + Ultimine
- [ โ ] I am using the official version of the mod.
- [ โ ] I tried the latest development version but the issue persists.
- [ โ ] I searched for similar open issues and could not find an existing bug report on this.
I understand that dimension_type is considered an experimental feature in MC1.21, but thought the crash report would be useful anyway. I am not expecting this to be a priority of any kind to fix.
The crash is unlikely caused by C2ME. Also you are using 32 simulation distance, which can be a cause of stuttering.
Please try reproduce without C2ME.