Concurrent Chunk Management Engine (Fabric)

Concurrent Chunk Management Engine (Fabric)

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BetterEnd seems to be broken again.

frikinjay opened this issue ยท 5 comments

commented

Using the latest release of BetterEnd (better-end-0.11.0-pre) with the latest release of c2me (0.2.0 alpha 4.0) even with compatibility module on the biome source is messed up. Every chunk has a random biome.

unknown4

commented

I cannot reproduce this. What's the config of c2me?

commented

this is the config

# Configuration for async io system
[asyncIO]
	# (Default: 2) IO worker executor parallelism
	serializerParallelism = 2
	# (Default: true) Whether to enable this feature
	enabled = true

# Configuration for threaded world generation
[threadedWorldGen]
	# (Default: false) Whether to allow feature generation (world decorations like trees, ores and etc.) run in parallel 
	# (may cause incompatibility with other mods)
	allowThreadedFeatures = true
	# (Default: 2) World generation worker executor parallelism
	parallelism = 2
	# (Default: false) Whether to allow reducing lock radius (faster but UNSAFE) (YOU HAVE BEEN WARNED) 
	# (may cause incompatibility with other mods)
	reduceLockRadius = false
	# (Default: false) (Experimental) Whether to enable global BiomeCache to accelerate worldgen 
	# This increases memory allocation 
	useGlobalBiomeCache = false
	# (Default: true) Whether to enable this feature
	enabled = true

# Configuration for general optimizations
[vanillaWorldGenOptimizations]
	# (Default: true) Whether to let async chunk request no longer block server thread 
	# (may cause incompatibility with other mods) 
	optimizeAsyncChunkRequest = true

# Configuration for no-tick view distance
[noTickViewDistance]
	# (Default: false) Weather to enable no-tick view distance
	enabled = false
	# (Default: 12) No-tick view distance value
	viewDistance = 12
	# (Default: 6) No-tick view distance updates per tick 
	# Lower this for a better latency and higher this for a faster loading
	updatesPerTick = 6

# Configuration for clientside functions
[clientSide]
	# (Default: true) Weather to enable c2me clientside features
	enabled = true
	# (Default: 64) Max render distance allowed in game options
	maxViewDistance = 64

c2me-compat config

# (Default: true) Compatibility module for [email protected](>=0.10.2-pre)
betterend = true
# (Default: true) Compatibility module for [email protected](>=5.1.3)
betternether = true
# (Default: true) Compatibility module for [email protected](>=3.3.2)
charm = true
commented

I still cannot reproduce your issue with the your configuration and only bclib and betterend.
Try reproducing without C2ME.

commented

The generation works as intended without C2ME installed. I can send you the pack if you want for you to take a look.

Edit: The only other mods i am using that have anything to with the end generation is Promenade.

commented

This should be fixed in 1.18 BetterEnd itself. If you are still experiencing this issue in 1.18, feel free to open a new ticket.