Stutters when going above the vanilla render distance
DrUnfunny opened this issue ยท 1 comments
Describe the bug
When using higher render distances I found thee game would stutter a LOT. It would perform great outside the stutters but just drop to zero FPS for a second every once in a while.
To Reproduce
Steps to reproduce the behavior:
- Set render distance high, for me I was using 256 and wait for the terrain to load
- Stuttering
Expected behavior
Not freezing after fifteen seconds. That was the only issue I noticed
Screenshots
Runtime info (please complete the following information):
- OS: Windows 11
- Minecraft version: 1.21.1
- Mod version: 0.3.0+alpha.0.222 devbuild for 1.21.1
- Mod branch: (fill this if you are not using the default
verbranches)
Crash reports / logs
https://pastebin.com/VyURbhpf
Other mods
https://pastebin.com/CaMVJ3gV
Checklist
- I am using the official version of the mod.
- I tried the latest development version but the issue persists.
- I searched for similar open issues and could not find an existing bug report on this.
Additional context
I put C2ME into a performance modpack, which may have something to do with the issue too.