Concurrent Chunk Management Engine

Concurrent Chunk Management Engine

2M Downloads

Stutters when going above the vanilla render distance

DrUnfunny opened this issue ยท 1 comments

commented

Describe the bug
When using higher render distances I found thee game would stutter a LOT. It would perform great outside the stutters but just drop to zero FPS for a second every once in a while.
To Reproduce
Steps to reproduce the behavior:

  1. Set render distance high, for me I was using 256 and wait for the terrain to load
  2. Stuttering

Expected behavior
Not freezing after fifteen seconds. That was the only issue I noticed

Screenshots

Runtime info (please complete the following information):

  • OS: Windows 11
  • Minecraft version: 1.21.1
  • Mod version: 0.3.0+alpha.0.222 devbuild for 1.21.1
  • Mod branch: (fill this if you are not using the default ver branches)

Crash reports / logs
https://pastebin.com/VyURbhpf

Other mods
https://pastebin.com/CaMVJ3gV

Checklist

  • I am using the official version of the mod.
  • I tried the latest development version but the issue persists.
  • I searched for similar open issues and could not find an existing bug report on this.

Additional context
I put C2ME into a performance modpack, which may have something to do with the issue too.

commented

You are setting a render distance that loads ~9.4x the chunks the default configuration suggests (83 render distance). Your system configuration simply cannot sustain that kind of load. Tune your configuration or lower your render distance.