TPS Lag and Console Flooding w/ Valkyrien Pirates
FlushedRay opened this issue ยท 2 comments
Describe the bug
A clear and concise description of what the bug is.
Console spam and TPS hit when used with Valkyrien Pirates
To Reproduce
Steps to reproduce the behavior:
- Install version 1.20.1, VS, VS Pirates and C2ME
- Fly around for a while near oceans to spawn a pirate ship
- Observe console spamming and a hit to TPS
Expected behavior
No lag, no console spam
Screenshots
Runtime info (please complete the following information):
- OS: Windows 11, Java 17
- Minecraft version: 1.20.1
- Mod version: c2me-fabric-mc1.20.1-0.2.0+alpha.11.16
Crash reports / logs
[21:10:05] [C2ME worker #2/INFO]: prepping template with author: vlib$ready%pirates:ship/various ship names
Checklist
- I am using the official version of the mod.
- I tried the latest development version but the issue persists.
- I searched for similar open issues and could not find an existing bug report on this.
Seems many players have the same issue as well. I am pretty concern on this problem as C2ME greatly increase performance of large modpacks. Here is a more detailed steps to reproduce the error (in both fabric and forge with sinytra connector )
Problem
- i didnt encounter the TPS issue but i saw several report on TPS issue
- most player have the problem of the ship disappear after assembling
- these issues are also reported to the valkyrien sky github
Repdouction steps
- Make 3x3 wood planks on a water surface
- Place a ship helm on the planks (by VS)
- Shift+right click to open the gui of ship helm
- Click "assemble" button for ship formation
- The ship instantly disappear after assembling, or the ship flips(?) or perform in an unexpected motion
The expected result
- the ship formed after assembling
- the ship will not disappear and should float on the water
I can also record a YouTube video on your request if needed