Concurrent Chunk Management Engine

Concurrent Chunk Management Engine

2M Downloads

ioSystem.replaceImpl enabled rejects /setblock command in NoTickVD

Opened this issue ยท 2 comments

commented

Describe the bug
Calling setblock with coordinates outside of simulation distance returns "That position isn't loaded" error message in game chat.

To Reproduce
Steps to reproduce the behavior:
Login into singleplayer world with command permissions.
Set RD to 32 and SD to 12.
Wait till the area will be fully loaded.
Send /setblock ~ ~ ~500 minecraft:glowstone
Recieve the error message.

Expected behavior
C2ME's I/O implementation shouldn't break vanilla parity.

Screenshots

Runtime info (please complete the following information):

  • OS: Windows 10
  • Minecraft version: 1.21.5
  • Mod version: 0.3.4+alpha.0.20 devbuild for 1.21.5
  • Mod branch: dev/1.21.5

Crash reports / logs
Not needed.

Other mods
Only C2ME is present.

Checklist

  • I am using the official version of the mod.
  • I tried the latest development version but the issue persists.
  • I searched for similar open issues and could not find an existing bug report on this.

Additional context

commented

It works for me. Please provide logs.

commented

Nevermind, it turns that my cpu cannot handle chunkgen so fast.