Creative Exporter seems rate limited with fluids
amybeth269 opened this issue ยท 7 comments
I have a Creative Exporter (set to Fluid mode) setup to export Brine into a Tank (from Tank Null) from main RS system. There's plenty of Brine in the RS system, but the Tank is filling slowly (0.2-0.3 kB/sec or so). Still faster than the baseline stuff though :)
I did some comparative testing just to give any other info I could & Elite seems to do 0.1 mB w Stack and 2 Speed, but Ultra edit with some patience, does seem to do 0.1 per minute or so (doesn't seem to send any fluids at all even with 4 Speeds).
hmm... weird it seems to work for me https://streamable.com/gdio87
Odd, I wonder if it's an issue on my end then. I haven't changed any default settings of anything though. ATM 6 current version, with your mod added in. It does seem faster on this go 'round, though it still doesn't send all of it - https://streamable.com/9d2ref
Can you try the Creative Exporter on an Dynamic Tank maybe? because it could be that its because of Tank null
Good call - tested with the Dynamic Tank and absolutely no issues zippin' stuff back & forth.
Did a few more tests with the Tank Null stuff too while I was fiddling with things. The Creative Importer works fine & is instant from the docked Tanks. I also tested with fluids that weren't incrementing/decrementing in my Refined Storage system to see if that was a component of the problem, but using a fluid w 2 billion available that wasn't increasing or decreasing still lead to chunks moving at a time (in differing amounts 64k one time, 640k another, 320k; sort of jumped all over). Tested a Tank 4 since that's what you had in your example and it was doing the "bit at a time" thing too.
Hope any of that is helpful! It's such a useful bit of work you've done. And thanks for suggesting the Dynamic Tanks, I'll likely switch over to them for both ease & aesthetics