Rope bridge rendering issues
EcoBuilder13 opened this issue ยท 10 comments
When tiring to connect two rope bridge posts in survival it consumes a different amount of rope depending to the distance between the posts but doesn't create the bridge it's self. It doesn't return the rope and there is not hit box for the bridge to break other than the posts themselfs.
Campanion - 1.3.5
Minecraft - 1.16.5
I'm having an issue with the rope bridge where it exists, but you cant see it.
Afterwards I tried it in survival and it crashed the game with this:
The game crashed whilst rendering block entity
Error: java.lang.NullPointerException: Cannot invoke "net.fabricmc.fabric.api.renderer.v1.Renderer.meshBuilder()" because "renderer" is null
Exit Code: -1
Here's the crash log: https://pastebin.com/ncZCViek
@ConceivedIsland this is an unrelated issue. You have sodium which disables the fabric rendering API, so obviously it wont work. Our mod pages mention this.
@NeusFear Just looked at the releases, sorry I didn't see that. I saw the mod on Modrinth and it just mentions the requirements on the front page.
@NeusFear Yes but I am using Indium. Also the bridges work normally and I can see them in creative mode but if I try and make a bridge the same way in survival it consumes the rope but no bridge appears.
There is almost 200 total, but I was able to reproduce both of those issues with only campaign and fabric api.
Also I have discovered the post's lighting is only broken in it's original position and it works normally once you make a bridge.