Campanion

Campanion

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Lawn chair roads can cause weird teleportation

dranorter opened this issue ยท 3 comments

commented

I haven't determined exactly how to duplicate this, so I'm going to give a bit more information than necessary.

I used stacked lawn chairs as a ladder and then had a nether portal on a platform on top. So I can rapidly click on each successive chair to sit in it until I'm on top, then I click on one more chair which moves me horizontally away from the ladder, and finally I press shift to exit the chair.

Sometimes, upon hitting shift to exit the final chair, I find myself teleported to the second to last chair. A more general description of the bug is that I find myself getting up from a different chair than I sat down in. If I go up the lawn chairs and then back down, I can find myself progressing in a strange order.

Once, I got down my stack of chairs and found I was unable to sit in other chairs or open chests. I could walk around but I was in an odd state where the game sort-of thought I was in a chair. So I pressed shift, and was teleported back to one of the chairs.

I've never gotten teleported from the nether to the overworld via chair, or vice versa.

commented

I have had this issue with non-campanion ridable entities as well, to include boats. I do not believe this is a campanion issue specifically.
Normally what happens is i exit a boat, and it acts like i was not in the boat, but i cant break blocks. The client thinks i am not mounted but the server doesnt. If i attempt to dismount again, sometimes it will rubberband me back to the boat and exit properly. I believe this may be an issue with MC proper.

commented

Doesnt seem to happen on the latest 1.2.0 release for 1.16.2 can you test this?

commented

Can't reproduce and no response from author