[Mod Interaction] Hoppers don't restart after target inventory (from Easy Villagers) has more room for them to insert
zlainsama opened this issue ยท 6 comments
Version Information
canary-mc1.20.1-0.2.10
easy_villagers-1.20.1-1.0.17
Expected Behavior
Hoppers start to insert after target inventory has more room.
Actual Behavior
Hopper fills an Incubator from Easy Villagers mod with Baby Villagers, stops, and doesn't restart inserting after said Incubator has more room.
Reproduction Steps
Grab a Hopper and an Incubator from Easy Villagers mod, and place them with Hopper facing Incubator.
Fill the Hopper with Baby Villagers until both Hopper and Incubator full.
Remove a Baby Villager through the Incubator's GUI.
Observe the Hopper don't insert another Baby Villager.
Other Information
This issue also happens with other blocks in Easy Villagers mod, and with ordinary items (carrots, etc.).
Updating the Hopper cause it to start inserting, and this issue happen again when target inventory is filled.
In canary-mc1.20.1-0.2.7, this issue does not occur.
Vanilla blocks don't have this issue.
Please try the new update from here for MC 1.20.1.
However, there seems to be memory leaks, in like 15 minutes or so with canary-mc1.20.1-0.3.0, game starts to stutter due to memory constraints, reverting back to canary-mc1.20.1-0.2.10 fixed it.
you can add mixin.block.hopper=false
in canary.properties
until i release a fix for this.