Cannibalism

Cannibalism

1M Downloads

Crash

lilmoefow opened this issue · 11 comments

commented

I've been playing around on my server and i decided to add your mod in my last pack update. We started getting weird crashes from "S0FPacketSpawnMob" and i wasn't sure what was causing it. So i went through one by one removing then re-adding the mods that i added on the last update. I first thought it might have been TurkeyUtils, but no luck.. Then i tried removing Cannibalism, the crashes stooped and I'm actually able to join the server again. I don't think the crash is cause solely by your mod, because after googling the crash i have found that several people are getting it and they are all running different mods than i am.

Here is a crash log
http://pastebin.com/kGWV1JeD

The Client crashes from this, the server does not.

commented

never mind... i jumped the gun on reporting the issue cause i started getting the crash again..
sorry for adding an issue here that isnt actually your problem...

EDIT!!!!

Now I'm not sure again. I put the server into peacefull so i could log on, then put it back into Hard difficulty and the crashes have stoped(this is after removing your mod). Still not 100% what was causing the crashes but they have stoped now.

commented

Did you add the mod back in after the crash stopped? The only possible cause I could think of is the Wendigo, but its spawn should be disabled by default.

commented

The crashes stopped after i removed the mod, and i have not added it back in(I would like to). Another thing i noticed was that the configs saved to the server in several different spots. A folder in the config folder called "Cannibalism" and a file called "Cannibalism" but filed also saved outside of the config folder and they were called "config/cannibalism/cannibalism" and just a random folder called "cannibalism" .

and yeah the configs have the Wendigo's disabled

# Set true cause myths about cannibalism to become real. [default: false]
B:"[Alpha]Enable Mythological Mode"=false
commented

The cannibalism folder is where the json(s) are stored, and is very unlikely to cause the crash you're having.
From the looks of it, Cannibalism is the one causing the crash so I try to fix this.

commented

does your mod cause mobs to bleed when they die? if so it might be an issue with ZeldaSwordSkills mod's Bombplants... i think when they "Harvest/Explode" they hectically "die" so maybe a weird interaction between the 2... im gonna test a few things ill see what i come up with.

commented

I loaded up the world save from my server in single player with Cannibalism added back in and i can't get it to crash.

But adding it back to the server, my client crashes when i walk over to my friends mob spawner area. Which is basically just a 11x11 box with one single blaze spawner in it, and fans from Open Blocks pushing them into spikes from Extra Utilities. The bomb plants i mentioned above are very close to this set up as well..

I highly doubt this will help, but this is what the sevrer console says when my client crashes

http://pastebin.com/ka7q23rK

commented

Ok looking though the server files i get this here
http://imgur.com/XFFQj1w
Showing the "cannibalism" folder that is there. But i cant actually access it
http://imgur.com/8t9DHUC

Looking at it though the server "dashboard" it looks like this though, and the folder is empty
http://imgur.com/soHxUoX

but there is this random file down here
http://imgur.com/CvM1IIx

is that how the .json configs are suposed to save to the server??

commented

No, there was supported to be a cannibalism folder inside the config folder
which contain a json file named cannibalism. But that shouldn't cause a
crash as I coded a failsafe for the mod incase something unexpected
happened to the json.

The json don't do anything to entity spawns either. It only adds the entity
name to a list that the knife checks when it interacts with a mob.
On Sep 19, 2015 4:32 PM, "lilmoefow" [email protected] wrote:

Ok looking though the server files i get this here
http://imgur.com/XFFQj1w
Showing the "cannibalism" folder that is there. But i cant actually access
it
http://imgur.com/8t9DHUC

Looking at it though the server "dashboard" it looks like this though, and
the folder is empty
http://imgur.com/soHxUoX

but there is this random file down here
http://imgur.com/CvM1IIx

is that how the .json configs are suposed to save to the server??


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#2 (comment)
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commented

Just an update.. I Started getting that same crash again even after removing your mod. So i started a fresh map to see if maybe i had messes with Entity ids from adding and removing mods in my testing of things. So I have removed Turkey Utilities(while keeping cannibalism active) and The crashes have stopped and i can log back into the server again. I think its something on their end with the ducks and turkeys not interacting properly with the chickens.. I found a thread where they were referencing DisplayChicken over writing chickens to be the cause of the crash.

https://www.spigotmc.org/threads/my-client-is-crashing.20612/

thats the thread I'm referring to.

commented

From the looks of it, Turkey Utilities is likely the cause and not Cannibalism... Not much I can do there, I'll be closing the issue for now.

The crash is probably not related to chickens though, but in how the entities was registered into Minecraft's spawn list.

commented

Yeah sorry for the inconvenience.. and i have already reported it with the Turkey Utilities Dev.