Canvas Renderer

Canvas Renderer

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Broken transparency in materials that (?) write to solid framebuffer as well as inventory

ambrosia13 opened this issue ยท 5 comments

commented

System Information

  • Minecraft Version: 1.19.2
  • Canvas Version: 2480
  • Operating System: Windows
  • Graphics Card: RTX 3060

Other mods and versions installed

  • fabric-api-0.62.0+1.19.2
  • canvas-fabric-mc119-1.0.2480

How you triggered the behavior

  • start minecraft
  • log into singleplayer world
  • look at any cutout item, in inventory or in world

What you expected would happen

  • Transparency/cutout material works as intended

What actually happened

  • Material is black where it is supposed to be discarded
  • Only an issue in 1.19.2, I can confirm that this does not happen on my 1.19.0 profile

Logs and screenshots

latest.log
image
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commented

issue can be reproduced with 3050 and 3070 Ti (the collection is almost complete :tinypotato:)

commented

Version 2477 works as expected

commented

Also, some "item backgrounds" are green or white instead of black

commented

hmm... this is only made worse by release 2487, which straight up crashes when a chest item is being rendered.
To reproduce:

  • open inventory in creative
    OR
  • /give yourself a chest with an empty hotbar (I haven't tested with other items yet)

crash reports:
crash-2022-10-13_19.32.26-client.txt
crash-2022-10-13_19.30.20-client.txt

commented

hmm... this is only made worse by release 2487, which straight up crashes when a chest item is being rendered. To reproduce:

* open inventory in creative
  OR

* /give yourself a chest with an empty hotbar (I haven't tested with other items yet)

crash reports: crash-2022-10-13_19.32.26-client.txt crash-2022-10-13_19.30.20-client.txt

Should be fixed in 957b8cf

Original issue was fixed in vram-guild/frex@09d4e51