Non-terrain block renders missing diffuse lighting
grondag opened this issue ยท 2 comments
Encoder doesn't apply it but shaders not in place yet.
Update: just making clear this includes falling blocks, blocks pushed by pistons, blocks held by endermen, etc. As noted below, this is being actively worked and will be corrected "soon."
This is being worked but depends on refactor of non-terrain rendering which is taking a while.