Auto-test mod compatibilities
Lythom opened this issue ยท 1 comments
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Create a system that will auto-test capsule capture / deployment
- by automatically importing items and blocks from other mods ?
- by manually giving an array of item ids to test
- by providing a folder with prebuild capsules to spawn (mc structure block)
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for each :
- spawn (structure block or script) (check each block in the world matches the content of structure)
- capture from capture base (check the created structure is ok + the capture base is now empty)
- deploy (check the capsule is empty and the deployed structure matches the content of structure)
- undeploy (same as capture)
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Plug the system on CI