Carpenter's Blocks

Carpenter's Blocks

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Fluid Routing and biome water color and running fluids

Jirajha opened this issue ยท 4 comments

commented

With Fluid Routing enabled, Water color is biome independant.
Aswell as that it does not consider running fluids blocks to be non-full blocks.
2015-04-10_11 16 38

commented

2015-04-10_02 46 55
Seems better. I'll let you know when I push the update.

EDIT: Gotta fix the brightness problem, hmm.

commented

The implementation does need some work. Perhaps once school is over, or earlier. Getting it to render correctly with non-stationary fluid is a huge hassle, and for the most part isn't worth the effort. Fixing the color shouldn't be too difficult.

commented

Thank's in advance then.
The color is what bugs me the most, the non-standing fluids is something you can easily avoid - changing biomes is not always possible.

commented

Updated version with fix is now available.