[Bug]enderPearlChunkLoading dosen't work
wellcoming opened this issue · 7 comments
Environment
game version: 1.19.3
mod list: carpet-extra-1.4.91, carpet-tis-addition-v1.44.2 (use to check load tickets) , carpet-1.4.93+v221230
How to recur
- Modify
enderPearlChunkLoading
to true - Run
/log ticket ender_pearl
to check whether pearl is loading chunks - Pre-generate the chunks where the pearl will pass (fly in the direction of pearl)
- Throw the pearls right up
- Modify the velocity of the pearl (use
/data modify entity @e[type=minecraft:ender_pearl,limit=1,sort=nearest] Motion set value [0d,6d,10d]
) - You will find that pearl does not always load chunks, but stops at about 16 chunks
https://github.com/toytag/PearlTickets works great. Maybe we need to inject ender_pearl separately instead of projectiles.
hmmm it's OK but won't work with starlight or
That's very odd, It can normally work with phosphor on my server.
https://github.com/toytag/PearlTickets works great. Maybe we need to inject ender_pearl separately instead of projectiles.
https://github.com/toytag/PearlTickets works great. Maybe we need to inject ender_pearl separately instead of projectiles.
hmmm it's OK but won't work with starlight or phosphor
https://github.com/toytag/PearlTickets works great. Maybe we need to inject ender_pearl separately instead of projectiles.
this mod is same not work in 1.19.2 for me, and I test without other mods.