[Suggestion] End rods break blocks
bencrazyalchemist opened this issue ยท 3 comments
A rule that makes it so whenever an end rod is pushed into a block it breaks that block (Like in the mod quark), for balance sake I think that the end rod should break too, so that if you use dispensersPlaceBlocks it can theoretically be infinite. (The end rod dosent drop when used) It should be optinal whether or not the drop is the same as if silktouch was used.
I like this idea, I just think it should also be configurable whether or not the end rod is lost each time.