Carpet

Carpet

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movableBlockEntities option makes some setup unmovable (related with pushLimit)

aria1th opened this issue ยท 3 comments

commented

2021-07-14_15 56 51
cobble26.5k.zip

used Litematic file + where you can check it
I searched issue tracker but noone has reported it so I think its not fixed at recent version.

Issue : MBE disables some TNT duping setup in weird way.

How to reproduce:
paste that litematic (or setup the duper)

/carpet movableBlockEntities false and check it working.
/carpet movableBlockEntities true then it does not move the setup.

Why it happens?
It seems like messing up pushlimit codes.

do /carpet pushLimit 14, then it works again.

commented

That is caused by the movable block entities in your piston setup counting towards the piston push limit like regular blocks, which is most likely intended.

commented

it was already a moveable block (grindstone), but seems like its double counted.

commented

Invalid