Scarpet: Custom commands with 2 custom arguments of the same type will not pass them correctly
BisUmTo opened this issue ยท 2 comments
If in a custom command there are 2 identical custom arguments, it will pass the second one 2 times.
'stay_loaded' -> true,
'commands' -> {
'<Slot> <Slot>' -> _(slot1, slot2) -> print(player(), slot1 + ' ' + slot2)
},
'arguments' -> {
'Slot' -> {
'type' -> 'term',
'options' -> ['mainhand', 'feet', 'legs', 'chest', 'head', 'offhand']
}
}
};
How to reproduce:
- create the script with the source ^
- run the
/scriptName
command passing 2 arguments
Aspected result: the 2 arguments you choose
Returned result: 2 times the second argument
Argument names are handled in brigadier (vanilla) with a map, so you can't reuse the names. Its in the docs somewhere:
https://github.com/gnembon/fabric-carpet/blob/master/docs/scarpet/Full.md#custom-commands
'Argument names need to be unique for each command...'