copperTones opened this issue 3 years ago ยท 0 comments
Running /script run modify(player(), 'motion', [1, 0, 0]) throws the player up and to x+, as if script run modify(player(), 'motion', [1, 1, 0]) was run. The y value does nothing. Modifying individual components (motion_y) works fine.
/script run modify(player(), 'motion', [1, 0, 0])
script run modify(player(), 'motion', [1, 1, 0])
motion_y