carpet setting fastRedstoneDust bugs
Garry63566 opened this issue ยท 2 comments
Description: Carpet setting fastRedstoneDust causing redstone to not function properly with updatesuppression
Game Version: Fabric 0.12.12 (Minecraft 1.18.1)
Carpet Mod Version: 1.4.56
How to reproduce the bug:
The setting fastRedstoneDust is enabled
The update suppressor is from youtube channel tralala's "Auto Reseting Repeaterless Targetless Update Suppressor", video link: https://youtu.be/xgRFr5_vQ1A
And is built with this position in chunks (I haven't tested does the position affect the bug, but this position is what I built it at): Noteblock for activation/reset is positioned in 11,0,12 within a chunk
The update suppressor is pasted in using litematica, and then triggered normally with a block placed beside the rails:
(https://user-images.githubusercontent.com/43532481/149649012-a8c03144-a746-4863-85fe-286f7655fe4a.png)
Then redstone cannot function normally, e.g. redstone signal only propagating when a block update from the player is supplied:
(https://user-images.githubusercontent.com/43532481/149649083-ef497d3b-bd57-4ee9-bea6-08f2cb035b99.png)
(https://user-images.githubusercontent.com/43532481/149649089-bd01f33a-b78b-49b8-95a6-785df2d50c4c.png)
(https://user-images.githubusercontent.com/43532481/149649092-f360ad26-60d8-4322-acff-7897101e8aee.png)
The problem immediately disappears after the setting fastRedstoneDust is disabled in game.
I mean, there's no real way to fix this. Update suppression is not something that mods should try to keep parity with, since its causing an exception and skipping code