player <x> attack interval <n> command doesn't work as expected
Kevin-Luke opened this issue ยท 4 comments
ISSUE:
When using the player attack interval command on myself OR a bot at a raid farm, it seems Bad Omen is not persisted or passed to the player after attacking.
TESTING/RECREATION:
Using any autoclicker (tested on Tweakaroo and a separate auto clicker) instead of the player command, the raid farm functions indefinitely for hours on end without failure.
When using the player attack interval command on either the bot OR the player directly, the raids end within a few mins, despite confirming that they are attacking properly as you would expect.
SERVER:
I am running the latest 1.18.2 carpet version with fabric on my dedicated server.
I am using CowKing's raid farm design: https://youtu.be/doWYyMw24kg
Not a carpet issue. Raid mechanics have changed in 1.18; so unless you are using some "fix", cowking's raid farm won't work
The raid farm IS working properly. It runs indefinitely and the version I am using has been modified for 1.18.
The issue is specifically the /player attack command doesn't seem to persist the raid, while all other forms of autoclickers do.
I am able to use the raid farm correctly with my own player and any auto clicker, EXCEPT for carpet mod player attack command.