Carpet

Carpet

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Spawn new fake player makes lag

mocksonline opened this issue ยท 2 comments

commented

Our server is an intranet server without external network connection.
Every time a new fake player is generated, it will freeze for about 50 sec to 1 min. However an old fake player doesn't

Is there a setting (or command) to force using offline fake players?

commented

Checked the source code and modified it myself

commented

online mode false