Carpet

Carpet

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player stop post player move doesn't cancel velocity

epifeny opened this issue ยท 1 comments

commented

When a /player stop is initiated after /player move, the player will decelerate slowly as if he's in fly mode, and doesn't stop instantly when the stop command was executed.

This was discussed on Discord

https://discord.com/channels/882822986795716608/1037262867860295761/1037262867860295761

and probable reason for it here:

public EntityPlayerActionPack stopMovement()

commented

Duplicated of #1072