Carpet

Carpet

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Call `disconnect` fabric api when killing fake players

elboletaire opened this issue ยท 5 comments

commented

When disconnecting fake players from the map using the kill command, there's no notification to the fabric api from their disconnection, making other implementations (like bluemap) thinking the user's are still there.

Could you trigger a disconnect event for the fake users killed?

Minecraft version used: 1.20.x (currently 1.20.6, moved from 1.20.4 where it also happened)
Fabric loader version used: 0.16.2
Carpet version: fabric-carpet-1.20.6-1.4.141+v240429.jar

commented

Same issue here. However, when my server was in 1.20.6, it worked properly.

commented

Same issue here. However, when my server was in 1.20.6, it worked properly.

I'm on version 1.20.6 (I should have said it btw, I'll edit the issue now), not sure how did it work for you (?)

commented

Same issue here. However, when my server was in 1.20.6, it worked properly.

I'm on version 1.20.6 (I should have said it btw, I'll edit the issue now), not sure how did it work for you (?)

Well I cannot say for sure, maybe there is a different version of carpet or bluemap or fabric api we are using? But unfortunately I don't have any records for that.
I started a server on 1.20.4, upgraded to 1.20.6, then to 1.21. Although it was only a short period on 1.20.6, I clearly remembered that it became reliable to check playerlist on Bluemap.

commented

Just found a log when I tried adding viafabric on 1.20.6 and crashed[2024-06-15-7.log](https://github.com/user-attachments/files/16839913/2024-06-15-7.log)
I was using an older version of fabric loader

commented

This might be a duplicate of #1962