changing the one of the range attributes for fake players does not have any effect
ThatCuteOne opened this issue ยท 2 comments
Description
if you change either the entity_interaction_range or the block_interaction_range the fake player still has the default range
Possably related bug reports:
#1963
#1882
I also found this pull request
#1883
Steps to reproduce
- spawn a player
- move more then 6 blocks away from the player
- make the player look at you with
/rotate [FAKEPLAYERNAME] facing entity @s - run
/attribute [FAKEPLAYERNAME] minecraft:entity_interaction_range base set 200 - run
/player [FAKEPLAYERNAME] attack once
Expected: The player attacks you
What really happends: The player does not attack you
For the block_interaction_range
- Repeat steps 1-3
- Run
/attribute [FAKEPLAYERNAME] minecraft:block_interaction_range base set 200 - Place two blocks stacked on top of each other between you and the player
- Give the player blocks(
/give [FAKEPLAYERNAME] stone 200) - run
/player [FAKEPLAYERNAME] use once
Expected: The player places a block
What really happends: The player does not place a block
Game Info
Fabric Version: 0.16.9
Minecraft Versions: 1.21.3,1.21.4
Carpet Versions: 1.4.158+v241022, 1.4.161+v241203