Unable to spawn a player using scriptAutoLoad
Kevinkoh-Lynx opened this issue ยท 0 comments
I have a script named spawnplayer.sc that spawns a player when i run /script load spawnplayer.
However it fails to spawn a player when loaded with scriptAutoLoad.
Below is the script:
__config() -> m(l('stay_loaded', true));
_checknspawn() -> (
print('Spawning npc');
print(run('/player npc spawn'));
run('/c npc')
);
current_tick = tick_time();
print('Current tick: ' + current_tick);
if(
current_tick == 0,
print('Sever initialising, reloading script 20 ticks later.');
//schedule(
// 20,
// _() -> run('/script load spawnplayer')
//)
_checknspawn()
,
_checknspawn()
)