[Suggestion] Feature parity with 1.12.2 Carpet mod: TNTmovementOptimization
susanshopper opened this issue · 3 comments
On the 1.12.2 Carpet mod, there is a Carpet rule that is called TNTmovementOptimization. For feature parity, may you please add TNTmovementOptimization to the Fabric Carpet mod? This feature optimizes TNT movement, rather than explosions, which is useful for cannons.
There is optimizedTNT as well, you can run lithium mod for another optimized TNT implementation. Not sure what that setting in 1.12.2 does.
This setting does not optimize TNT explosions, instead, it optimizes TNT movement. You can take a look at “carpetmod112/patches/net/minecraft/entity/item/EntityTNTPrimed.java.patch” in gnembon/carpetmod112 to get an idea of what it does. Also, is there any risk that the Carpet mod might conflict with the Lithium mod?