Carpet

Carpet

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/spawn list causes client synchronization/ticking issues

JonasStorm opened this issue ยท 3 comments

commented

https://youtu.be/FZmIToR3RSM
This was done in carpet mod 1.4.12, carpet mod as the only mod.

commented

Mob spawned with spawn eggs in this state will show up on /say @e , but not tick entities. If a mob is left behind by running /spawn list, they will show up in tick entities. This is fixed by relogging, upon which the affected mobs are visible.
This also affects all tile ticks, which will not be executed.

commented

this seems to only occur for /spawn list ~ ~ ~

commented

mobs might not be correctly removed when using spawn list, is that right?