with /player doing an action once while doing the action continuously causes a crash.
AlexMylet opened this issue ยท 4 comments
This is what exactly I did on a superflat world.
/player gnembon spawn
/player gnembon look down
/player gnembon jump continuous
Drop a glass block to him
/player gnembon place continuous
/player gnembon place once
Then the game crashed, saying something about entity ticking (I can't remember exactly).
what actions. Please specify commands that you have run and situation it was used in.