Carpet

Carpet

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[Bug][Scarpet] Water blocks cause weird rendering if below/behind a shape drawn by scarpet draw_shape

Crec0 opened this issue ยท 4 comments

commented

Water is rendered above the scarpet draw_shape which causes it to look weird and unnatural.

Steps to reproduce the behavior:

  1. draw any shape using draw_shape function from scarpet above a water body or water block

Water should be under the drawn shape when shape is drawn above the water

Screenshots
image

Environment

  • Carpet version: 1.4.38+v210527
  • Minecraft version: 1.16.5
commented

I've noted that this is also the case with rendering apps like minihud etc, so it's definitely a client thing

commented

also happens with nether portals and some other special blocks

commented

Translucency sorting, sounds fun

commented

It's the same for clouds and other translucents such as ice and stained glass.