Carpet

Carpet

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[Feature Request] [Scarpet] Allow on_explosion event to capture respawn_anchors and beds

Crec0 opened this issue ยท 0 comments

commented

on_explosion source and causer are both null in both of those cases. Since both of them are player triggered, is it possible to capture them and use them ?
For example if source is respawn_anchor or bed, then we can use block functions on it. block_state() and so on.