Droppers and Dispensers are a problem and not sure why.
TheGuyFromTheInternet opened this issue ยท 8 comments
I have a few mods also in play but none I couldn't see how any of them would modify droppers and dispensers in any way but using Carry On on droppers and dispensers causes me to pick up a block with a broken texture and when I place it down, the game crashes.
mod version: CarryOn MC1.11.2 v1.1.1
Note: Adding the dispenser and dropper in the blacklist doesn't prevent me from picking them up either.
Configuration file
general {
##########################################################################################################
# settings
#--------------------------------------------------------------------------------------------------------#
# General Mod Settings
##########################################################################################################
settings {
# If the front of the Tile Entities should face the player or should face outward
B:facePlayer=false
# More complex Tile Entities slow down the player more
B:heavyTiles=true
# Maximum distance from where Blocks can be picked up
D:maxDistance=2.5
# Allow all blocks to be picked up, not just Tile Entites
B:pickupAllBlocks=false
}
##########################################################################################################
# forbiddentiles
#--------------------------------------------------------------------------------------------------------#
# Tile Entities that the Player is not allowed to pick up
##########################################################################################################
forbiddentiles {
# Tile Entities that cannot be picked up
S:forbiddenTiles <
minecraft:end_portal
minecraft:end_gateway
minecraft:double_plant
minecraft:bed
minecraft:dropper
minecraft:dispenser
animania:block_trough
animania:block_invisiblock
colossalchests:*
ic2:*
bigreactors:*
forestry:*
tconstruct:*
immersiveengineering:*
embers:block_furnace
embers:ember_bore
embers:ember_activator
embers:mixer
embers:heat_coil
embers:large_tank
embers:crystal_cell
embers:alchemy_pedestal
embers:boiler
embers:combustor
embers:catalzyer
embers:field_chart
embers:inferno_forge
storagedrawers:framingtable
>
}
##########################################################################################################
# modeloverrides
#--------------------------------------------------------------------------------------------------------#
# Model Overrides based on NBT or on Meta. Advanced Users Only!
##########################################################################################################
modeloverrides {
# Model Overrides based on NBT or on Meta. Advanced Users Only!
S:modelOverrides <
minecraft:lit_furnace->minecraft:furnace
minecraft:bed->minecraft:bed
quark:custom_chest{type:"spruce"}->quark:custom_chest;0
quark:custom_chest{type:"birch"}->quark:custom_chest;1
quark:custom_chest{type:"jungle"}->quark:custom_chest;2
quark:custom_chest{type:"acacia"}->quark:custom_chest;3
quark:custom_chest{type:"dark_oak"}->quark:custom_chest;4
quark:custom_chest_trap{type:"spruce"}->quark:custom_chest_trap;0
quark:custom_chest_trap{type:"birch"}->quark:custom_chest_trap;1
quark:custom_chest_trap{type:"jungle"}->quark:custom_chest_trap;2
quark:custom_chest_trap{type:"acacia"}->quark:custom_chest_trap;3
quark:custom_chest_trap{type:"dark_oak"}->quark:custom_chest_trap;4
storagedrawers:basicdrawers;0{Mat:"spruce"}->storagedrawers:basicdrawers;0{material:"spruce"}
storagedrawers:basicdrawers;0{Mat:"birch"}->storagedrawers:basicdrawers;0{material:"birch"}
storagedrawers:basicdrawers;0{Mat:"jungle"}->storagedrawers:basicdrawers;0{material:"jungle"}
storagedrawers:basicdrawers;0{Mat:"acacia"}->storagedrawers:basicdrawers;0{material:"acacia"}
storagedrawers:basicdrawers;0{Mat:"dark_oak"}->storagedrawers:basicdrawers;0{material:"dark_oak"}
storagedrawers:basicdrawers;1{Mat:"spruce"}->storagedrawers:basicdrawers;1{material:"spruce"}
storagedrawers:basicdrawers;1{Mat:"birch"}->storagedrawers:basicdrawers;1{material:"birch"}
storagedrawers:basicdrawers;1{Mat:"jungle"}->storagedrawers:basicdrawers;1{material:"jungle"}
storagedrawers:basicdrawers;1{Mat:"acacia"}->storagedrawers:basicdrawers;1{material:"acacia"}
storagedrawers:basicdrawers;1{Mat:"dark_oak"}->storagedrawers:basicdrawers;1{material:"dark_oak"}
storagedrawers:basicdrawers;2{Mat:"spruce"}->storagedrawers:basicdrawers;2{material:"spruce"}
storagedrawers:basicdrawers;2{Mat:"birch"}->storagedrawers:basicdrawers;2{material:"birch"}
storagedrawers:basicdrawers;2{Mat:"jungle"}->storagedrawers:basicdrawers;2{material:"jungle"}
storagedrawers:basicdrawers;2{Mat:"acacia"}->storagedrawers:basicdrawers;2{material:"acacia"}
storagedrawers:basicdrawers;2{Mat:"dark_oak"}->storagedrawers:basicdrawers;2{material:"dark_oak"}
storagedrawers:basicdrawers;3{Mat:"spruce"}->storagedrawers:basicdrawers;3{material:"spruce"}
storagedrawers:basicdrawers;3{Mat:"birch"}->storagedrawers:basicdrawers;3{material:"birch"}
storagedrawers:basicdrawers;3{Mat:"jungle"}->storagedrawers:basicdrawers;3{material:"jungle"}
storagedrawers:basicdrawers;3{Mat:"acacia"}->storagedrawers:basicdrawers;3{material:"acacia"}
storagedrawers:basicdrawers;3{Mat:"dark_oak"}->storagedrawers:basicdrawers;3{material:"dark_oak"}
storagedrawers:basicdrawers;4{Mat:"spruce"}->storagedrawers:basicdrawers;4{material:"spruce"}
storagedrawers:basicdrawers;4{Mat:"birch"}->storagedrawers:basicdrawers;4{material:"birch"}
storagedrawers:basicdrawers;4{Mat:"jungle"}->storagedrawers:basicdrawers;4{material:"jungle"}
storagedrawers:basicdrawers;4{Mat:"acacia"}->storagedrawers:basicdrawers;4{material:"acacia"}
storagedrawers:basicdrawers;4{Mat:"dark_oak"}->storagedrawers:basicdrawers;4{material:"dark_oak"}
>
}
}
Did some more testing, it turns out it may have to do with the RedstonePlusPlus mod since it does modify how the dropper and dispenser behave. What's more is that it makes the crafting table into a tile entity. I tried to pick up the crafting table and the result was the same: broken textures when at hand and crashes the game when you try placing the block down.
disabling the blocks in the config doesn't work. For some reason, it doesn't respect the config. :(
@Tschipp I think the blocks that have the problem are vanilla. Blocking the mod won't change that. Their may be a new property on the Tile Entity we can look at.
Fixed. Gonna be in the next release or in the next hotfix if we make one (probably not)