incompatibility with protection plugins
Azvalk opened this issue ยท 3 comments
Expected Behavior
In a protected area, we can expect that flags such as "place"," destroy", "chest", could have effect on Carry On possibilities..
Actual Behavior
It seems that Carry On totally ignore protection plugins like Universe Guard.
(main plugin of protection for sponge servers )
And.. it's a sad problem for a server..
Steps to Reproduce
make a region with Universe Guard
/rg, select two corner
/rg name test
/rg flag flag place false
/rg flag flag destroy false
/rg save
(/rg edit test, when you want to edit the flags )
Put some tile entities, chest, chairs coming from other mods, furnaces..ect..
Try '-'
You will see a beautiful chest duplication that takes away the contents of the chest..
Version of Minecraft, Carry On, Forge
1.12.2
Forge 2705
Carry On MC1.12.2 v1.10
UniverseGuard-2.15-1.12.2
Carry on fires a BlockEvent.BreakEvent before pickiung up blocks and an AttackEntityEvent when picking up entities. If the event is canceled, The block/entity is not picked up. This form of protection works for FTBUtils and other protection mods.