Blacklist config not blacklisting mods
AryaRaiin opened this issue ยท 3 comments
Expected Behavior
Adding entries to the blacklist section of carryon-server.toml stops certain blocks/mods from being carryable. Ex: Adding "doggytalents:*" should blacklist Doggy Talents mobs
Actual Behavior
Adding additional blacklist entries seems to have no effect, as the blocks and entities can still be picked-up. This is happening with multiple mods, including Create and Doggy Talents.
Steps to Reproduce
Two ways:
- Download the modpack, Chill Times
- Launch Chill Times
- In creative, spawn a dog using the Doggy Charm and attempt to pick it up.
OR
- Create a forge 28.1.110 instance
- Add Carry On and Doggy Talents
- Add Doggy Talents ("doggytalents:*") to the blacklist or paste my config in: https://pastebin.com/wYpsu0yY
- Launch with those installed
- In creative spawn a dog using the Doggy Charm and attempt to pick it up
Version of Minecraft, Carry On, Forge
Minecraft: 1.14.4
Carry On: v1.12.4
Forge: 28.1.110
Screenshots encouraged
My Carry On server config:
https://pastebin.com/1TmeLrfH
Modpack:
https://www.curseforge.com/minecraft/modpacks/chill-times/files
I apologize in advance if this is user error, but this has been allowing some pretty significant exploits within my modpack. Thank you for your time!
Just as a sanity check, did you edit the right config file? This is one of the most common issues that I see happen. You need to edit the config in the world folder, not the one in the config folder. The one in the config is just a template for when new worlds are created, but it doesn't affect already created worlds.
Apologies, took me a bit to respond.
Thanks for clarifying! Had no idea that's how it worked. I'll keep that in mind for my future modpacks!