Carry On

Carry On

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Memory leak from client renderer

CelestialAbyss opened this issue ยท 0 comments

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Expected Behavior

Even after a long testing session, this shouldn't happen.

Actual Behavior

Memory leak occurs instead, causing a crash after a certain amount of time.

Steps to Reproduce

  1. Play for a prolonged amount of time after picking up and placing down blocks with Carry On...
  2. Eventually the memory leak occurs (debug log has been attached below)

Version of Minecraft, Carry On, Forge/Fabric

MC version: 1.19.2
Carry On version: 2.1.1.21
Forge version: 43.2.21

Screenshots encouraged

No screenshots, but I do have a debug log: https://gist.github.com/CelestialAbyss/9e61697a48c4da2ec18e73814191914a