Memory leak from client renderer
CelestialAbyss opened this issue ยท 0 comments
Expected Behavior
Even after a long testing session, this shouldn't happen.
Actual Behavior
Memory leak occurs instead, causing a crash after a certain amount of time.
Steps to Reproduce
- Play for a prolonged amount of time after picking up and placing down blocks with Carry On...
- Eventually the memory leak occurs (debug log has been attached below)
Version of Minecraft, Carry On, Forge/Fabric
MC version: 1.19.2
Carry On version: 2.1.1.21
Forge version: 43.2.21
Screenshots encouraged
No screenshots, but I do have a debug log: https://gist.github.com/CelestialAbyss/9e61697a48c4da2ec18e73814191914a