Infinite Stress Units Glitch with CarryOn and Create: New Age
SpencerLommel opened this issue ยท 0 comments
Description
This bug allows you to place an energizer from Create: New Age on a network, pick it up and replace it and have infinite power when moved
Required mods to reproduce
Steps to Reproduce
- Place an energizer on an existing network
- Shift + Click to pick it up with CarryOn Mod
- Place down the energizer somewhere else
- Connect a shaft to it
- Profit
Expected Behavior
- Once picked up/placed it should no longer spin and not be powered.
Screenshots/Attachments
Create-and-CarryOn-Infinite-Power-Glitch
How to Fix
- Add "create_new_age:*" to "forbiddenTiles" in CarryConfig.java
- Better yet, add "create*:*" instead to prevent potential glitches with other create addons
Environment
- Game version: 1.20.1
- Forge version: 47.2.20
- CarryOn: 2.1.2.7
- Create: New Age: 1.1.2