Port to 1.20.1
Closed this issue ยท 2 comments
A PR is already sent for this issue, see #27
Many mods still targets 1.20.1 so it can be useful to support this LTS version. I have already ported this mod to 1.20.1 in 2025, Feb, 19.
However, that port was made very quickly for experimenting purposes, the code quality is not at best and there are very a few things that I wasn't sure on how to port (3 TODOs). In case you're interested for supporting 1.20.1, I can port it again following any guidelines that are required to follow (e.g., which branch to start from and what is the target branch).
I replaced AzureLib completely with Geckolib as I didn't found any docs on migration and that dependency doesn't seem to be required and sometimes can cause some issues with other mods in big mod packs.
Hello,
I'm not sure if you are in my Discord server or not, but I won't be accepting any 1.20.1 PRs as I would like to do the port myself. This is mainly because the mod isn't fully finished, and I would like to port it myself once most of the features are in a state that I am happy with. Ports for personal use are free game, however, so if you want to make a port to play on your modpack with friends feel free to! As well, Azurelib is needed as the armor sets and items depend on the API; I already have code that is useful for migrating them to 1.20.1 which is another reason why I would prefer to do the port myself. As well, once I do port to 1.20.1 it will not be an LTS version as I will eventually move fully to 1.21.1 due to better support from devs there. I hope you understand where I'm coming from and I wish you well in your endeavors!
- Ace