Summoned mobs [1.21.1]
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- Although the Ignited Berserkers despawn (like normal summons), Ignited Revenants and Aptrgangrs do not despawn (even if you walk far away enough/teleport away, which should despawn summoned mobs), which is annoying if the player has to do some other things especially since they just teleport to you.
- Summoned Draugrs, Royal Draugrs, Elite Draugrs, and Aptrgangrs attack villagers and iron golems unprovoked (not sure if intentional or not)
- Player that summoned the Revenants can still take damage and be blinded by their breath attacks despite being the one who summoned them
- Revenants take fall damage for some reason despite being able to float (normal ones from cataclysm do not)
- Summoned Koboldiator doesn't animate sometimes while attacking enemies, just sort of walks up to them and they take damage.