
Golden Buckets use `EntityInteractSpecific`, which cancels the event before it reaches `EntityInteract`
Insane96 opened this issue ยท 0 comments
This breaks any mod that wants to cancel the interaction and requires server side info (since EntityInteractSpecific
is only called client side).
With Insane's Survival Overhaul I apply a milk cooldown to animals, plus xp when milking them, and those two features don't work at all.
There's any reason why EntityInteractSpecific
is used instead of EntityInteract
?