Caverns & Chasms

Caverns & Chasms

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Suggestion: have magic resist on armor also be data driven

Poopchungus opened this issue ยท 2 comments

commented

I saw that magic damage on weapons can be applied to other weapons with a datapack and I would like to add magic resist to armors as well

commented

The armors have specialized values so they will not use a tag, but since they are just attributes they are technically modifiable via datapack, you'll have to apply the attribute to the items you want with a function however

commented

oh how would I go about doing that? do I just make the same file structure path for magic damage and change the name to the magic resist attribute?