[1.13.2] Error Loading mod during Load_registries event phase Client Side
Morpheus1101 opened this issue ยท 12 comments
Useful information to include:
-
CC: Tweaked version 1.80pr1.14
latest.log -
Detailed reproduction steps!** Put mod in and attempt to load game
I dont ever get that far, it dosent load on client to make a world to be able to look at anything, but it does error saying basically no textures were valid to load
Are you running 1.13 with any other mods? I seem to remember seeing a similar Forge issue occurring when multiple mods were loaded, but can't find reference to it now.
Yeah, this sadly looks like an instance of MinecraftForge/MinecraftForge#5446, so we're waiting on a Forge fix.
Fun times, this is going to be one of those "runs perfectly in dev", but nowhere else issues. :) I'll have a fiddle.
Not sure if this is a case of the same issue just slightly different, but now it errors client side during the common_setup event phase
That's an entirely different issue, but might as well track it here.
[10:22:29] [modloading-worker-15/ERROR]: Exception caught during firing event: null
Index: 1
Listeners:
0: NORMAL
1: ASM: class dan200.computercraft.shared.proxy.ComputerCraftProxyCommon init(Lnet/minecraftforge/fml/event/lifecycle/FMLCommonSetupEvent;)V
2: ASM: class dan200.computercraft.shared.Config load(Lnet/minecraftforge/fml/event/lifecycle/FMLCommonSetupEvent;)V
java.lang.NullPointerException
at cpw.mods.modlauncher.TransformerClassWriter.getCommonSuperClass(TransformerClassWriter.java:84)
at org.objectweb.asm.SymbolTable.addMergedType(SymbolTable.java:1209) ~[asm-6.2.jar:?]
at org.objectweb.asm.Frame.merge(Frame.java:1293) ~[asm-6.2.jar:?]
at org.objectweb.asm.Frame.merge(Frame.java:1191) ~[asm-6.2.jar:?]
at org.objectweb.asm.MethodWriter.computeAllFrames(MethodWriter.java:1604) ~[asm-6.2.jar:?]
at org.objectweb.asm.MethodWriter.visitMaxs(MethodWriter.java:1540) ~[asm-6.2.jar:?]
at org.objectweb.asm.tree.MethodNode.accept(MethodNode.java:807) ~[asm-tree-6.2.jar:?]
It looks like a bug in modlauncher, but looking at their code, I've no clue how that would happen. It may be worth trying to trying to remove some mods to see if there's another mod messing with things here.
I'll take a run through after work tom as i h ave another mod that is also having issues with another mod in the list of all i have as well i need to track down.
Ok, so after testing, i have come to the conclusion that i cant work it out and seems to be 1 of a handful of mods that seem to error, rmeove offending mod and re-add an it just seems to work again aok with the same mods back in you originally started with, so while this occurs and is reproducible around 1 a day, i cant pinpoint a specific mod/s that causing it.