CC: Tweaked

CC: Tweaked

57M Downloads

turtle.use() revival

fatboychummy opened this issue ยท 2 comments

commented

So this was requested a while ago, but moved to dan200's CC repo. However, dan200's repo is kind of... dead now, and I figured this could use a revival.

A useful feature for us turtle users would be a turtle.use function. Why?

Well, first off, it helps the newbies out a lot. When I first started in computercraft and I was making a farmer bot, I didnt know that you had to call turtle.dig above the block I wanted to hoe.

Also, it can open up some opportunities for more features in the future. If you set it up so it acts like a right-click, you could also right-click on blocks to change their configuration.

turtle.dig could keep it's normal function, so backwards compatibility is still good. I just feel it would be much easier to understand if there was turtle.use

commented

This would be great if it would act as right-clicking. Like placing a turtle, and using turtle.use and turning a bucket to milk, if there is a cow in front. This would also be good as a replacement to turtle.place for water and lava buckets.

commented

My stance has always been that this is best served by a peripheral mod, such as plethora. Using arbitrary items is a sufficiently powerful feature that it should be gated behind an upgrade, and I don't want to add such a thing to core CC:T.