Dinnerbone/Grumm turtle easter egg causes render issues
MineRobber9000 opened this issue ยท 2 comments
Minecraft Version
1.19.x
Version
1.102.0
Details
Title. The easter egg (which flips turtles named "Dinnerbone" or "Grumm" upside down, much like mobs or the players themselves) renders the three faces that would be visible if the turtle were right-side-up, instead of the faces that should be visible from the user's current perspective.
To reproduce:
- Label a turtle "Dinnerbone" or "Grumm".
- Observe rendering bug.
Yeah, this has been broken since 1.8 from memory, ever since the rendering rework. The problem here is that flipping the turtle changes the direction of the quad, so the wrong one gets culled.
Turning off culling is not sufficient as the normals are still wrong. I think what we probably need to do is reverse of the vertexes (both in the BER and the item model).