More gametests
SquidDev opened this issue ยท 1 comments
Creating omnibus issues is always a bit of a risk (see #91 which never got finished) but, in the vein of #1677, I think it's useful to have a place to jot down things which it would be nice to game test, but I haven't got round to yet.
- Printers:
- Block states are set correctly: probably want something like disk drives, so testing both manual inventory manipulation, and then main printer peripheral flow.
- Correct pages are generated.
-
newPage
andendPage
handle overflows correctly.
- Turtles:
- Sided inventory interactions - check whether we can suck/insert on specific sides of a furnace. We have one for sucking, but maybe should have one for dropping too?
- Equipping turtle tools.
- Crafting.
- Crafting outside the default location (#1918)
- Placing boats, bottles into water sources, and beehive, cauldron and composter interactions.
Might also be nice to have some tests for ServerComputer
lifecycle, so we can catch things like #1760. It's irritating - ideally these would be unit tests, but that code is quite tied to having a MinecraftServer
present.