CC: Tweaked

CC: Tweaked

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More gametests

SquidDev opened this issue ยท 1 comments

commented

Creating omnibus issues is always a bit of a risk (see #91 which never got finished) but, in the vein of #1677, I think it's useful to have a place to jot down things which it would be nice to game test, but I haven't got round to yet.

  • Printers:
    • Block states are set correctly: probably want something like disk drives, so testing both manual inventory manipulation, and then main printer peripheral flow.
    • Correct pages are generated.
    • newPage and endPage handle overflows correctly.
  • Turtles:
    • Sided inventory interactions - check whether we can suck/insert on specific sides of a furnace. We have one for sucking, but maybe should have one for dropping too?
    • Equipping turtle tools.
    • Crafting.
    • Crafting outside the default location (#1918)
    • Placing boats, bottles into water sources, and beehive, cauldron and composter interactions.
commented

Might also be nice to have some tests for ServerComputer lifecycle, so we can catch things like #1760. It's irritating - ideally these would be unit tests, but that code is quite tied to having a MinecraftServer present.