Adding term.setTextScale
vuyghu2020 opened this issue ยท 3 comments
I think it would be good if you could change the text size for the computers like in the monitors. I want it because I'm making a program that can play an animated movie.
This forum post and this longer explanation cover some of the basics at least.
If it's helpful, you can configure the resolution of computers via a config file (though it's a little janky, see #825).
However, this is currently not something I really want to expose in the Lua API right now. Any discussion about graphic capabilities always gets into tricky questions about what fits CC's Aesthetic (TM), and for now I think it's easier to stick with the status quo.
If you aren't already, do note that you can use "drawing characters" to achieve a bit higher resolution.
You can use the characters from \x80
to \x9f
in the image below to get an effective increase in resolution by 2x3 pixels per character (with the restriction that each character is still limited to only two colors).
I believe @9551-Dev has a writeup on how they can be used, but I am struggling to find it.
If you aren't already, do note that you can use "drawing characters" to achieve a bit higher resolution.
You can use the characters from
\x80
to\x9f
in the image below to get an effective increase in resolution by 2x3 pixels per character (with the restriction that each character is still limited to only two colors).I believe @9551-Dev has a writeup on how they can be used, but I am struggling to find it.
The reason the writeup is hard to find is because its not officially released, there is still some stuff missing and there is a lot od grammatical errors (proofreading needed)