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[1.21.7] Iris breaks monitors

oiipo opened this issue ยท 2 comments

commented

Minecraft Version

1.21.x

Version

1.116.0

Details

When using Iris (without shaders on), monitors are seethrough and are not functional, when iris is removed and just sodium is present, monitors work as intended. However, when you turn on shaders monitors seem to work.

Image
(with iris on)

Image
(with iris with shaders on)

Image
(without iris)

log.txt (logs without iris)
logs.txt (logs with iris)

commented

Thanks for the report! I'm fairly sure this is a bug with Iris โ€” we've seen similar issues before (IrisShaders/Iris#2053).

It looks like they're writing vertex data with a different stride than what it's rendered with, which results in the vertices being mangled. I've reached out to the devs on Discord to double check, then will file an issue on their end.

A screenshot of RenderDoc's vertex list, showing some absolute garbage coordinates.

commented

Have filed an issue with Iris, so going to close this in favour of that. I'm afraid there's not much more I can do on my end, sorry! :/.