Player parameter to monitor touch event
terickson001 opened this issue ยท 3 comments
Useful information to include:
- Add an extra parameter to the
monitor_touch
giving the entity (Or player name) that triggered the event - Allows for more possibilities when multiple players are interacting with the same monitor
This is one of those issues which is awkward, because I get that they're useful, but I don't think they fit with one of CC's main design choices - "don't break the fourth wall".
I think it's hard in this case to argue that monitor would know who is touching it.