CERBON's Better Beacons [Forge | Fabric | NeoForge]

CERBON's Better Beacons [Forge | Fabric | NeoForge]

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Third effect is not shown

SiverDX opened this issue ยท 2 comments

commented

Version: 1.19.2 - 1.0.2

The config mentions that a max. of 3 is recommended - but if you add a third it won't show:

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["Beacon Effects"]
	#If false the beacon will not have a level 5 with the tertiary effects. Also, the GUI will change to fit the config. Keep in mind that the "current payment" will not be in the new GUI. DEFAULT: True
	"Enable Tertiary Effects" = true
	#This is a list that contains the effects that a beacon has when at level 1. I would recommend a maximum of three effects to prevent them from extending beyond the GUI. DEFAULT: "minecraft:speed", "minecraft:jump_boost"
	"Level 1 Effects" = ["minecraft:speed", "minecraft:jump_boost"]
	#This is a list that contains the effects that a beacon has when at level 2. I would recommend a maximum of three effects to prevent them from extending beyond the GUI. DEFAULT: "minecraft:haste", "better_beacons:long_reach"
	"Level 2 Effects" = ["minecraft:haste", "better_beacons:long_reach"]
	#This is a list that contains the effects that a beacon has when at level 3. I would recommend a maximum of three effects to prevent them from extending beyond the GUI. DEFAULT: "minecraft:strength", "minecraft:resistance"
	"Level 3 Effects" = ["minecraft:strength", "minecraft:resistance", "apotheosis:knowledge"]
	#This is a list that contains the secondary effects that a beacon has when at level 4. I would recommend a maximum of four effects to prevent them from extending beyond the GUI. DEFAULT: "minecraft:night_vision", "minecraft:regeneration", "minecraft:fire_resistance"
	"Secondary Effects" = ["minecraft:night_vision", "minecraft:regeneration", "minecraft:fire_resistance", "cofh_core:slimed"]
	#This is a list that contains the tertiary effects that a beacon has when at level 5. I would recommend a maximum of two effects to prevent them from extending beyond the GUI. DEFAULT: "better_beacons:phantom_bane", "better_beacons:patrol_nullifier"
	"Tertiary Effects" = ["better_beacons:phantom_bane", "better_beacons:patrol_nullifier"]

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commented

It does show now (restarting the game)
Usually I change these config files with the game closed due to night config autocorrecting immediately
So not sure what happened

commented

Idk why its not working for you. I just tested and for me it works fine. Be sure you wrote it correctly, saved the file and restarted the game. "apotheosis:knowledge"

Edit: Maybe remove and place the block again