
Ranks spawning issue
Sereath opened this issue ยท 0 comments
Versions (Be specific, do not write "latest"):
- Champions: 1.12.2-1.0.11.5
- Forge: 2847
Observed Behavior:
Incorrect spawning of tier ranks on mobs added to the config under:
List of mobs that will always spawn as champions, can optionally include specific tier (i.e. 'minecraft:spider;2') or tier range (i.e. 'minecraft:spider;1;3
S:"Champion Mobs List" <
Expected Behavior:
Assigned a tier range of 4-6 to multiple mobs in the config under Champion Mobs List
(Yes, we created and personalized those two new ranks, 5 and 6. Worked pretty well before updating to this new version.)
As expected most of those spawns are assigned a rank 4, however whenever its supposed to spawn a rank 5 and 6 its instead spawning a rank 2 and 3.
Here is an example with twilightforest:yeti_alpha;4;6
Rank 4, expected since its a higher chance.
Rank 2 and 3, shouldnt be happening since the minimum is 4, maximum 6.
Config
And it happens with every mob under that list with an assigned maximum tier range of 6.
Expected a chance to spawn 5s and 6s but instead 2 and 3 are replacing them.
Extra:
And after updating to this version (1.0.11.5) from 1.0.11.3 none of the mobs added to the config would spawn as a champion, it only started working again once I added a tier range to each one of them. The phrase can optionally include specific tier under the config, was a little misleading.
Steps to Reproduce:
-
Create two additional rank tiers through the ranks.json file. Here is ours, just rename it back to a json.
ranks.txt -
Specify any mob to always spawn as a champion under champions.cfg and assign it a tier range of 4-6
-
You will still be getting 4s but never 5s and 6s, Instead you will be getting 4s and some 2s and 3s.
...
Crash Log: Please use a paste site like gist.