
crashing after changing champions-ranks.toml
Winesage opened this issue ยท 9 comments
Versions
- Champions: 2.0.1.7
- Forge: 36.1.31
Observed Behavior:
I have a custom modpack and the game crashes when I make a new world if not it crashes after I walk around for a bit. I have changed the rank config to make all new spawns rank 1. Might be another mod's mob being a champion thus causing the crash if it could happen I don't know much about these stuff. The game seems to be working fine without the champions mod.
Steps to Reproduce:
- new world default config for champions mod with my modpack
- change rank for all new spawns to rank 1
- prob gonna crash soon I had times where I crashed after 2 minutes or instantly on world creation.
...
Crash Log: https://gist.github.com/Winesage/6e75e5f60ed0f1ed500c08c22737f927
so I tried both with tier 0 and without tier 0
https://gist.github.com/Winesage/2e437f92716a48d0b8f28d68885e50bc
So if you have it with tier 0, and then set tier 1 to chance = 1.0
, this crash still occurs right?
Okay, one more thing. Does this crash still occur if you do the same thing with only Champions installed?
Then unfortunately it sounds like it could be a mod conflict, and I can't tell which one just from the crash log.